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SpriteToParticles is a script that use a Sprite component or Image component (UI) as a emitter for the Shuryken Particle System. It uses the sprite pixel position and/or color as emission source.
Examples of use would be:
- Effects for your sprite character or items.
- Enhancement of backgrounds.
- Bringing life to static images.
Details:
- Full source, fully commented
- 14 Demos with different examples of use
- Works on all platforms (read documentation to check performance)
Considerations:
- Read/Write options must be enabled in texture import settings (Texture Importer).
- Mobile doesn't handle well much particles. Try keeping emission low.
- Some example scenes won't be available for Unity 5.4.
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