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This is a simple extension to the Leap Motion Unity assets which allows you to control the actual hands of your properly rigged humanoid character avatar.
With Leap Motion Orion support for vastly improved VR tracking. Do not download this update if you are using the earlier Leap Motion V2 still! It will break everything!
This is a more immersive option than the default disembodied HandController provided by Leap Motion.
It is particularly useful when creating first person games, especially when working with the Oculus Rift or HTC Vive, or when playing in a networked multiplayer setting.
The arms of your avatar will be moved via Inverse Kinematics. This package is only suitable for users with Unity 5.3+.
Now supports room scale VR out of the box. The avatar will be positioned and rotated based on the data from the VR headset.
For Unity 4 and Leap Motion V2 support please contact the developer for access to an older version of the package.
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