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[插件资源] Edy's Vehicle Physics 5.1

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发表于 2016-7-5 18:57:34 |只看该作者 |倒序浏览

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This extension requires one license per seat
Requires Unity 4.5.3 or higher.

Available for Unity 4 and 5

EVP brings fun and realistic vehicles to your games! Designed for gameplay, ease of use, and realistic behavior.

Features:
- Precise control and fun to drive vehicles even with keyboard / touch screen.
- Any vehicle setup: street, truck, racing, drifting...
- Vehicles can be rigged and configured in minutes (Video tutorial)
- Easy integration into existing projects: just drop a prefab in your scene and hit and play.
- Vehicle damage effects, including deterioration of handling.
- Multiple ground materials supported, including per-material grip and drag coefficients, ground marks, skid marks, smoke, dust, etc.
- Lots of audio effects: engine, turbo, transmission, tire skid, body impacts, body scratches...
- Built-in “Pause” function for vehicles without setting timeScale to zero.

Implementation details:
- Full C# source code.
- A single component VehicleControllerprovides fully working vehicle physics.
- Additional features available as add-on components: damage, audio, tire effects (marks, smoke, dust), visual effects, standard input, sample random AI input.
- Easily write your own add-on features by using the exposed properties and delegates.
- Custom PBR shader for tire marks.
- Custom shaders for particle effects (smoke, dust) with shadows.
- Garbage-Collector friendly. No GC allocations in runtime.
- Supports any physics timestep up to 0.06

Edys Vehicle Physics v5.1.rar

28.73 MB, 下载次数: 389

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沙发
发表于 2016-7-7 13:01:07 |只看该作者
感谢分享
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板凳
发表于 2017-3-27 11:42:49 |只看该作者
好东西,收乐乐
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地板
发表于 2017-4-24 23:11:39 |只看该作者
Thanks much for share !!
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发表于 2018-3-15 01:26:34 |只看该作者
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