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Digital Tutors - 3ds max 2014建模技能教程
在这个3ds Max的技能教程中,我们将谈论有效的方法来解释不同的形状和几何体的创建。
通过学习项目,一步一步的走向非常强大的方式来学习不同的建模工具和技术。我们可以学习到这些工具如何工作,创建一个特定的模型。
In this Skill Builder 3ds Max tutorial, we'll talk about the process of interpreting different shapes and creating geometry in efficient ways.
Going through tutorial projects, step by step is a really powerful way to learn the different modeling tools and techniques. We can see how those tools work as you follow along and create a specific model with your tutor.
Now in the end, you've created a specific model but the real magic comes from being able to mentally break apart the different kinds of shapes you will encounter and find efficient methods for building those shapes. So taking what you've learned and being able to apply those techniques to a different one. Now this knowledge and adaptability only comes from practice and experience with dealing with those situation as they arise. So to simulate this, you'll be presented with a series of small modeling exercises. Each exercise consists of three lessons.
The first lesson will be a review, where we will discuss a particular technique or workflow using a particular model. The second lesson, we'll use a completely new model and provide instructions on how to come up with a solution for the exercise. Finally in the third lesson we'll discuss a possible solution for the previous exercise. Now each exercise contains a series of hints but we encourage you not to look at those if you can help it.
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