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Requires Unity 4.0.0 or higher.
Requires Behavior Designer - 需要搭配 Behavior Desinger,论坛有这个资源了
Behavior Designer - Movement Pack contains 15 different behaviour tree tasks focused on movement.
In addition to covering all of the AI steering behaviors, some tasks provide unique functionality such as finding cover or hearing if an object is within range.
Three tasks - flock, leader follow, and queue - provide an excellent example of controlling multiple AI agents with just a single behavior tree.
The majority of the tasks are integrated with Unity NavMesh making pathfinding really easy.
Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.
The following tasks are included:
- Move Towards
- Rotate Towards
- Seek
- Flee
- Pursue
- Evade
- Patrol
- Cover
- Wander
- Search
- Can See Object
- Can Hear Object
- Flock
- Leader Follow
- Queue
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