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Flash现在也能玩出很强大的实时渲染的3D场景了。
本人找到了一些用flash做的实时渲染的3D场景~~ 非序列贞图片~~的确是纯3D的。。
点击图片链接就可以打开flash3D页面了。。
网速较慢的朋友可能要稍等一会儿才能打开~~~
First of all we would like to say that some silence in blog was connected with very hard work, part of which is our beloved 3D-engine at its 5th version. Now we can tell that new architecture was worth working on it. With a great pleasure we created these two small demos for you, to show engine abilities.
Alternativa3D tech specs:
Signals system — only nesessary calculations;
BSP — quality polygon sorting, “sharp” crossings;
n-gons support;
reusing layers (only changed regions redrawing, polygons are independent);
objects hierarchy;
only necessary matrix, coords and UVs recalculating;
perspective correction — dynamic triangulation;
collision detection.
Isometric mode was also optimized and now works much faster.
And this is not all. In a future we’ll create and implement some new features::
dynamic lighting and shadows (точечные и направленные источники света);
bump lighting;
parallax mapping;
automatic UV-mapping;
sprites, 3D-sprites;
sprite lighting;
texture objects;
Global Illumination imitation;
sprite pre-render system (phases render on server using uploaded 3D-models);
animation system (including inverse kinematics);
3D-objects interactivity;
physics simulation.
Besides that, Alternativa3D engine is already adapted for coming Flash Player 10. Texture correction and lighting will work faster.
This technology applications are rather wide::
3D online first- and third person games;
architecture visualisation;
multyuser entertainment media;
promo-sites;
advertising (including “3D-banners”);
science фand educational interactive projects.
We hope that you share our passion. It is spring outside, everything grows and develops, so we are.(更多分享尽在web3D纳金网http://www.narkii.com/) |
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