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[项目源码] Behavior Designer - Formations and Tactical Pack

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发表于 2017-10-25 01:26:29 |只看该作者 |倒序浏览
Behavior Designer - Formations Pack contains 14 different behaviour tree tasks focused on group formations with Unity's NavMesh or Apex Path.

Agents can join and leave the formation at any time. The formation will dynamically respond to changes.

The Formations Pack is integrated with the Third Person Controller allowing for movement with mecanim's root motion. It is also integrated with the Deathmatch AI Kit.

Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.

The following tasks are included:
- Column
- Row
- Grid
- Line
- Echelon
- Wedge
- V
- Arc
- Skirmisher
- Swarm
- Diamond
- Triangle
- Square
- Circle

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Behavior Designer - Tactical Pack contains 13 different behaviour tree tasks focused on tactical situations using Unity's NavMesh or Apex Path.

Attacking is unique to each game. The Tactical Pack uses interfaces so you can implement your own attack and damage logic that fits your game. In addition, the Tactical Pack can use Playmaker or the Third Person Controller to handle attacking and damage.

Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.

The following tasks are included:
- Attack
- Charge
- Marching Fire
- Flank
- Ambush
- Shoot and Scoot
- Leapfrog
- Surround
- Defend
- Hold
- Retreat
- Request Reinforcements
- Reinforcements Response



Behavior Designer - Formations and Tacticak Pack.rar

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沙发
发表于 2017-10-25 18:00:18 |只看该作者
有新版最基础的movement pack吗 没这个这俩没啥用
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板凳
发表于 2017-10-25 21:13:26 |只看该作者
同问版本,另外有samples 吗?
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地板
发表于 2017-10-26 07:02:40 |只看该作者
thx for share this
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发表于 2018-3-19 09:35:52 |只看该作者
this is what i needed
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发表于 2018-3-19 13:14:07 |只看该作者
学习下,感谢分享
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