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这是一个真正的节省时间的解决方案,即使没有任何照明体验,也能在几秒钟或几分钟内获得AAA级照明
将Unity的Lighting工作流程与Unreal Engine的工作流程非常相似,只关注场景设计,而不是浪费时间寻找适合所有灯光参数的适当照明设置!
高清渲染管道与后期处理堆栈2支持很好地协作
***Added HD Render Pipeline Integration***
This is a real time saver solution to get AAA looking lighting in a few seconds or minutes even without any lighting experience
Turn your Unity's Lighting Workflow very similar to Unreal Engine's workflow and only focus on your scene design instead of the wasting your time on finding a proper lighting settings for all light parameters !!!
Works well with HD render pipeline with post processing stack 2 support
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