Requires Unity 4.2.1 or higher.
This package implements a fast and precise solution for the two-bone inverse kinematic problem in 2D.
It allows you to animate target positions instead of animating each limb individually, or you can make characters reach objects in the game. Look at the demos.
* Also works with Smooth Moves animations
* Easy to use for non programmers
* Full source code included
* Cute character and stickman included
2D IK solver.rar
(763.91 KB, 下载次数: 32)
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