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Paranga: A Book-shaped Device with Tactile Feedback
Hiroyuki Kidokoro1, Kazuyuki Fujita1, Masanori Ohwaki1, Khoa Doba2, Christopher Chung2, Yuichi Itoh1
1Graduated School of Information Science and
Technology, Osaka University, Osaka, 565-0871 Japan
{kidokoro.hiroyuki, fujita.kazuyuki,
ohwaki.masanori, itoh}@ist.osaka-u.ac.jp
2Worcester Polytechnic Institute
Worcester, MA, 01609-2280 USA
{khoadoba, cchung}@wpi.edu
1. Introduction
A flipbook is the one of plays featuring page-turning action that is
familiar to us in our life. It gives us not only funny visual
feedback that a written character looks as if it moves, but also
tactile information when pieces of paper touch user’s thumb page
by page. In recent e-reader devices such as iPad, we can also see
page-flipping animations when users turn pages. E-book generally
does not provide any tactile feelings of paper in reading a book.
In fact, feeling the sensations of the real papers during reading an
e-book was regarded as important thing in previous studies [1].
In this study, we develop a novel book-shaped device "aranga"
to give users the tactile sensations of thumbing pages of real book
on their thumb, even when they read an e-book on Paranga.
(Figure 1). When users perform to turn the pages of Paranga, it
provides infinitely user’s thumb with tactile sensations using
roller with pieces of paper. In addition, we implemented two
applications using Paranga: one is what improves e-reader’s
operations, and the other one is what augments flipbook’s
experiences.
2. System configurations
Paranga is the device including two facing parts like a real book.
The right side of the two parts is for controlling flipped pages, and
the left side is for displaying contents. In the controlling part, we
implemented the mechanism shown in Figure 2 to realize flipping
pages. This part is made of a sheet of rubber that enables users to
easily bend in an arc. To detect the degree of bending the
controlling part, a bend sensor is installed on the center of it. To
reproduce the tactile sense when users thumb pages, the roller,
cylindrical metal rod attached radially 24 sheets of paper to, is
installed with a motor on the edge of the controlling part. In
response to an increase of the degree of bending, the rotation rate
of the roller gets faster. It gives the tactile sensations of flipping
pages to a users’ thumb. In this mechanism, however, the roller’s
rotating speed gets significantly slow when the user presses firmly
the roller with her/his thumb. Therefore, we installed a rotary
encoder that enables to obtain 24 pulses per revolution on the axis
of rotation of the roller. It detects degree of rotating speed
variation caused by the thumb’s pressure, and then the system
controls the rotating speed.
Figure 3 shows the system architecture of Paranga. Paranga works
with Arduino connected with PC. Arduino gets inputs and controls
outputs: The inputs are the data extracted by the bend sensor and
the rotary encoder. The output is rotating speed of the motor. The
contents displayed on the monitor are determined by the rotating
data gotten from Arduino. We used Flash as the animations
displayed on the monitor.
3. Applications
We implemented two applications using Paranga. The first one is
an application that presents users page-turning animation at the
same time as tactile feedback. This improves the operation of
flipping a lot of pages in e-reader devices. The reason is that users
had to use cumbersome interfaces like a slider bar if they want to
jump to a far page in existing e-reader devices.
The second one is what augments flipbook’s experiences; the
story of the flipbook changes depending on the speed of flipping
pages, while normal flipbook has a fixed story. In our
implementation, the repeated animation changes into another one
when the flipping speed is higher than a certain threshold. For
example, we made an animation inspired by the film “Matrix”: A
stickman looks shot by another stickman while users flip pages
slowly, but when flipping fast users find that the stickman is
actually twisting his body and dodging bullets.
4. Conclusions
We proposed a novel book-shaped device called “Paranga” which
provides user’s thumb with the tactile sensations of flipping pages,
and implemented several applications that utilize them. In the
future, we are planning to install the mechanism and flexible
displays in the both sides of the device, which will enables
displaying two facing pages and bidirectional flipping pages.
References
[1] Yamada, H.: SequenceBook: interactive paper book capable
of changing the storylines by shuffling pages, Proc.
CHI ’10 Extended abstract, pp. 4375-4380 (2010). |
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