Requires Unity 5.0.0 or higher.
Easy Ledge Climb Character System / 3D Platformer Kit is a PROFESSIONAL QUALITYthird and first person controller designed to be the easiest and most effective way to implement character locomotion, combo jumping and wall jumping, ledge climbing, and platforming into any game!
Works in first and third person mode! Compatible with both Character Controllers and Rigidbodies!
(All features work in Unity and Unity Pro!)
*1ST PESRON DEMO*
*3RD PESRON DEMO*
It comes with a standalone ledge climbing script that can work with any player, player script, or game imaginable!
Not only that, but it also includes a standalone player script (which allows the player to walk, run, slide down slopes, wall jump, double jump, and perform any jump combo they can think of!), camera script, character model (complete with animations and particle effects), and 2 stages.
The Easy Ledge Climb Character System / 3D Platformer Kit is the perfect framework for ANY third or first person game, including parkour games!
Includes:
1. A standalone player script that allows the player to:
- Move and rotate
- Slide down slopes with a user-defined speed and friction
- Perform any amount of jumps or jump combo with different heights and animations
- Perform a double jump
- Wall jump
2. A standalone ledge climbing script that allows the player to:
- Grab on to, and climb up and over ledges
- Move from side to side on ledges
- Jump from one ledge to another / switch ledges
- Grab back on to or jump off of a ledge that you just walked off of
3. A standalone camera script that allows the camera to:
- Automatically avoid collisions
- Follow the player at a user-defined speed, height, and distance.
- Lock on behind the player.
4. A character model complete with:
- 26 Mecanim animations (all root motion compatible)
- 2 particle effects (one for landing and one for double jumping)
5. An example stage containing obstacles such as:
- A spiral / helix
- Stairs
- Slopes
6. 2 demo scenes for each camera view (1st and 3rd person) (both use the same stage):
- One with a Character Controller
- One with a Rigidbody
7. A webplayer demo with its own:
- Stage
- Demo scenes (one for 1st person and one for 3rd person)
8. Commented C# code
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