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Tuts+ Premium - 真实的3D接待区渲染教程
这个教程是基于一个真实的项目,这个独特的教程将采取创建定制的物理属性和应用纹理材质基于真实照片参考。
下一阶段将建立密切匹配的整体照明,同时利用最先进的技术,以实现快速和有说服力的结果。
最后一步将通过使用最好的后期制作方法,以帮助加强和完成的3D拍摄的效果。
大部分的后期制作中实施的效果保持层各层和遮罩,以使最终结果可控。
The following tutorial is based on a real project. This unique tutorial will take users through the real process of creating shaders with bespoke physical properties and applying textures based on real photo references. The subsequent stage will introduce users to the fascinating process of creating and matching the overall lighting closely to the original photo reference supplied by the client while using state-of-the- art techniques to achieve fast and convincing results.
The final step will navigate users through the intricacies of using the best post-production approaches to help enhance and finalize the 3d shot at the highest level.
Most post-production effects implemented in this tutorial are kept in layers with their respective masks to achieve the ultimate control over the final results.
Tutorial Details
Program: 3D Studio Max, V-Ray
Difficulty: Intermediate
Estimated Completion Time: 1h
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