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Abstract
In this poster, we propose a novel interaction concept called “cooperative
personal projection”, which relies mainly on the Digital
Light Processing (DLP) color-wheel timing and short-exposure
cameras. This concept combines recently popular single-projector
personal-projection interactions with conventional multiprojector
cooperative interactions, enabling several users to share their personal
projections in a collaborative manner. By extending this proposed
concept to multiexposure cameras and pro–cam coaxialization,
we introduce a robust alternative for the real-time detection
and identification of the geometry of overlapping projections in
multiprojector scenarios that requires minimal computation.
CR Categories: H.5.1 [INFORMATION INTERFACES AND
PRESENTATION]: Multimedia Information Systems—Artificial,
augmented, and virtual realities;
1 Cooperative personal projection
Cooperative interaction and personal interaction, using projection
technologies, have been proposed independently. It is not straightforward
to combine multiple personal projections into one cooperative
system while maintaining complete personal control over the
projectors, particularly in vision-based systems. This is because the
projected images overlaid on the physical environment change the
visual appearance of the environment as seen by the camera. Subsequent
visual analysis of the environment may therefore be incorrect.
To solve this projection interference, we use an approach called
“nonin***sive projection” [Siriborvornratanakul and Sugimoto
2011]. In personal-projection scenarios using one pro–cam, only
one color segment of the DLP color wheel is used. However, in cooperative
personal projection using multiple pro–cams, we assign a
unique synchronization delay to each pro–cam to avoid the interference
at the overlapping projection areas. As a result, each camera
sees only the light from its paired projector while seeing no light
at all from other unpaired projectors. Synchronization among all
projectors is required for this approach, and our current implementation
uses wired technologies for this synchronization. Wireless
synchronization is a future goal, which will make the devices suitable
for mobile/portable usages. |
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