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Requires Unity 4.3.4 or higher.
Dialogue System for Unity makes it easy to add interactive dialogue to your game. It's a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quests, save/load, and more. The core is a lean, efficient conversation system. A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other products. No scripting required!
Editor:
• Visual, node-based editor
• Importers for Chat Mapper, articy:draft, and Neverwinter Nights
Engine:
• Dynamic, branching conversation trees
• Barks and alerts
• Cutscenes (audio, animation, etc.)
• Quick Time Events (QTEs)
• Quest system
• NPC status & relationship system
• Easy language localization
• Save/load without scripting
• Optional Lua scripting and variable system
• Comprehensive documentation and tutorials
Runtime UIs:
• GUI-independent; works with all GUI systems
• Built-in support for NGUI, DF-GUI & 2D Toolkit
• Modular interfaces: swap in your own UI
or cutscene system
• Several beautiful, fully-customizable UI skins
• Detailed sci-fi environment & animated model
• Works in 2D and 3D
Integration - 跟以下的插件可以结合使用:
• Components for drop-in integration into existing frameworks
• 2D Action RPG Starter Kit
• Adventure Creator
• Behavior Designer
• Core GameKit
• FaceFX
• Game Logger
• KGFMapsystem
• PlayMaker
• plyGame (UniRPG 2)
• Realistic Fps Prefab
• RPG Kit 2.0
• UltimateFps
• uSequencer
For Programmers:
• Complete, thoroughly documented & optimized C# source code
• Pre-compiled DLLs provided for lightning-fast build times
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