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Gnomon 大师教程 - David Lesperance 的环境创建教程
本讲座将提供一个深入了解关于David Lesperance设计环境的工作流程。他将涵盖资产创建,包括基本概念,网格建模,基本的UV和资产整理,法线和置换贴图的使用。然后讲解他的使用V-Ray的照明设置。他将讨论的V-Ray的灯光和渲染,包括HDRI和物理相机设置,以及高效的渲染设置。大卫将共享许多节省时间的技巧和窍门,教程将使用3ds max,ZBrush和photoshop。
This lecture will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off, he will cover basic concepts of asset building including kit bashing, grid space modeling, basic UVs and asset cleanliness. Normal and displacement mapping will also be covered. Dave will then move into his lighting setups using V-Ray. He will discuss lighting and rendering in V-Ray, covering HDRI and physical camera setups, along with efficient render settings. Throughout the class David will be sharing many time-saving tips and tricks that he uses in his day-to-day workflow for 3ds Max, ZBrush and Photoshop.
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