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标题: FumeFX 2.1c for 3DMax 2012 [打印本页]

作者: Asen    时间: 2011-9-14 08:26
标题: FumeFX 2.1c for 3DMax 2012









FumeFX 2.1c for 3DS max 2012
.

Key Features

.

- Production proven results demonstrate this technology’s ability to

achieve realistic smoke and fire effects for cutting-edge industry

applications.

- FumeFX supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism.

– A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance.

- Easy to use, basic effects can be created with just a few clicks.

- Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.

- Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.

- Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.

- Advanced scripting via MAXScript is possible with almost every aspect of FumeFX, including access to all simulation data.

- FumeFX is capable of dynamic interaction with other scene objects.

- For those technical artists who want to write their own shaders, a

standalone rendering library is avilable for Windows and Linux, both 32

and 64 bit versions.

.

Simulation

- Start simulations from scratch or by using other simulation results as a starting point.

- Stop, pause and continue simulations at any point.

- Simulation is multithreaded – users can select how many CPU’s to dedicate to their simulation.

- Users can watch the simulation progress in the interactive Preview Window.

- Interactive simulation allows user to change almost every parameter during the simulation and see it’s influence on the simulation result.

- FumeFX can use Variable Density solver that uses smoke density and temperature as variables.

- Draft simulations can be created in mere minutes for fast previewing.

- Multiple advection schemes that can minimize numerical dissipation.

- User has control of which data is written to output files for rendering and further processing.

- Wavelet Turbulence algorithm quickly adds extra detail to low

resolution simulation caches while preserving the existing overall

motion.

- Retimer is a very efficient and fast method to slow down or speed up caches without the need to re***n simulation.

- Post Processing module can significantly reduce cache size by

optimizing grid size around smoke/fire. It also allows users to decide

which channels will be excluded from the final caches.

.

Rendering

- mental ray for 3ds Max renderer support – available for both Windows and Linux.

- The Preview Window gives users almost instant feedback on render settings.

- Fast self-shadowing is produced through an Illumination Map which is integrated inside of the FumeFX object.

- A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.

- Fluid Mapping integrates procedural map details with fluid motion.

- The dynamic FusionWorks atmospheric renderer provides:

- Render Elements: Fire, Smoke, Velocity

- Proper blending with AfterBurn and ScatterVL Pro.

- Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog

- Ability to apply Image Motion Blur

- Option to affect Effect Channel

- Z depth










下载地址:http://hotfile.com/dl/114532343/5ce9c87/6_-_FumeFX21R2012.rar.html

作者: 奇    时间: 2012-2-20 23:29
先顶上去,偶要高亮加精鸟!

作者: 菜刀吻电线    时间: 2012-4-3 13:09
心中有爱,爱咋咋地

作者: 奇    时间: 2012-4-17 23:30
再次路过……

作者: 菜刀吻电线    时间: 2012-5-1 23:18
真不错,全存下来了.

作者: 晃晃    时间: 2012-5-30 23:26
不错不错,收藏了

作者: 菜刀吻电线    时间: 2012-8-3 23:39
心中有爱,爱咋咋地

作者: 菜刀吻电线    时间: 2012-8-10 00:08
不会吧,太恐怖了

作者: 晃晃    时间: 2012-8-26 23:47
先顶上去,偶要高亮加精鸟!

作者: 普诺斯    时间: 2014-1-10 10:00
非常感谢




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