Latest Improvements
• Amplify Shader Editor now supports Lightweight SRP via templates.
• Templates can now be Multi-Pass.
• Amplify Shader Editor is now compatible with Unity 2018.
• Official support for Xbox One/PS4/Switch.
• Texture Array Creator tool now supports compressed formats
• Improved Shader Functions versatility through the new Function Switch node.
• Can create terrain shaders with up to 4 splats, completely from within ASE without external editing required.
• Indirect Light and Light Attenuation nodes now work on templates
• Cull, Stencil, Color Mask and Depth options can now reference properties
• Properties now can have custom attributes • Improved editor rendering pipeline leading to huge performance boost
• Reduced editor memory allocations resulting on a low Garbage Collector impact
• Editor more snappy and responsive when auto panning and zooming
• Multiple fixes over various nodes, editor and samples