UniStorm 2.0 features a complete rewrite and adds tons of new awesome features.
Does NOT need Pro to use!
UniStorm is an incredibly powerful, highly customizable, dynamic day and night weather system that creates realistic storms and weather at AAA quality, all at a blazing fast frame rate.
Included Demos and Examles
We have now included tons of examples to help you get the most out of UniStorm. Examples such as a Survival Game Example (with player vitals affected by UniStorm), Dynamic Snow, Player Save and Load Example to allow saving and loading UniStorm variables, Player Spawn using UniStorm, and more!
UniStorm fully supports Unity 5!
Key Features
UniStorm is programmed in both C# and JavaScript and features over 250 customizable components, dynamic clouds, Dynamic Wind, all 4 seasons, seasonal weather, DX11 support, accurate standard and custom calendar system, adjustable day length, adjustable night length, photo realistic skies, gradient skies, realistic temperature system, lightning system with lightning bolts, an instant weather option, many weather types; rain, snow, fog, and many more, a 24 hour day and night system, in-game time keeping system usable with events and quests, exact starting time of day, sun, moon, and stars system, a moon phase system with selectable phases menu, sunrises and sunsets, an adjustable sun axis; works with Unity’s fog, SSAO, HDR, and Color Correction, an easy to use but powerful categorized editor, dynamic Sound Manager (to have dynamic sounds playing for each time of day), dynamic precipitation, and much more. (see below for all features)
UniStorm supports custom particle effects so you can easily add them to the system.
UniStorm is well documented and features its own Wiki Site. This wiki site gives UniStorm customers access to tutorials, code references, example scripts, documentation, beta features (such as Dynamic Snow and Dynamic Wind) , and much more; all accessible within Unity!