With this tool you can easily use Texture Packer sprite sheets for drawing GUI Textures, GUI Animation. Use Mesh texture from Atlas (auto uv generation), mesh-based sprite animation
Texture Packer Standalone required
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3D:
* Skinned Mesh Support (only for paid version)
* Mesh Sprite animation
* Editor Preview
* Custom Inspectors and windows
* Asset Processor for auto atlases detection
* supporting Texture Packer rotation (only for paid version) trim, crop
* Use difftrent atlases for 1 animation
* Play any number of animations in a single draw call.
* Collision
* Setting pivot within the editor 2D:
* easy to load / unload atlases
* easy to draw and manage textures
* supporting rotation, trim, crop (only for paid version)
* can be used with any GUI system for Unity
* GUI Animation from Atlas (only for paid version)