纳金网
标题:
GUI闪烁效果[C#]
[打印本页]
作者:
star-小虎
时间:
2013-10-15 16:11
标题:
GUI闪烁效果[C#]
using UnityEngine;
using System.Collections;
public class MainBoardTop : MonoBehaviour
{
public Texture2D Logo;
public Texture2D SysInfo;
public Texture2D FriInfo;
public Texture2D IcoHelp;
public GUIStyle style;
public GUIStyle pathStyle;
private bool displaySysLabel = false;
private bool displayFriLabel = false;
IEnumerator Start()
{
yield return StartCoroutine(flashSysLabel());
yield return StartCoroutine(flashFriLabel());
}
IEnumerator flashSysLabel()
{
while(true)
{
displaySysLabel = true;
yield return new WaitForSeconds(0.5f);
displaySysLabel = false;
yield return new WaitForSeconds(0.5f);
}
}
IEnumerator flashFriLabel()
{
while(true)
{
displayFriLabel = true;
yield return new WaitForSeconds(0.5f);
displayFriLabel = false;
yield return new WaitForSeconds(0.5f);
}
}
void OnGUI()
{
GUI.BeginGroup(new Rect(0, 0, 300, 100));
GUI.Button(new Rect(3,5,37,37),Logo,style);
GUI.Button(new Rect(45,8,150,15),"test",pathStyle);
if(displaySysLabel == true)
{
GUI.Label(new Rect(45,25,16,16),SysInfo,style);
}
GUI.Label(new Rect(61,25,16,16),"0",style);
if(displayFriLabel == true)
{
GUI.Label(new Rect(77,25,16,16),FriInfo,style);
}
GUI.Label(new Rect(93,25,16,16),"0",style);
GUI.Label(new Rect(108,25,16,16),IcoHelp,style);
GUI.EndGroup();
}
}
作者:
HIDEOKOJIMA
时间:
2013-10-15 16:45
Thanks for this tutorial !
作者:
nts
时间:
2013-10-16 09:53
C#的代码容易懂啊
作者:
幸福小猪
时间:
2013-10-28 09:55
感谢楼主分享~
作者:
梦魇
时间:
2013-11-19 14:57
我是准备弄人物闪烁 嘿嘿
作者:
facebookupdate
时间:
2013-11-29 02:00
Thank for sharing
欢迎光临 纳金网 (http://c-www.narkii.com/club/)
Powered by Discuz! X2.5