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标题: [技术问答]unity3d 4.0导出android项目运行问题 [打印本页]

作者: 铁锹    时间: 2012-12-17 14:05
标题: [技术问答]unity3d 4.0导出android项目运行问题
问:



用unity3d 4.0导出的android在android4.0运行正常,但是在低版本2.1、2.2、3.2都运行错误



导出设置,导出的device filter 只有一个ARMv7 only,其他都已经选了最低配置,有知道解决办法的吗?



以前好像还有ARMv6的,现在也没有了,救救我吧







答:

不再支持armv6了



iOS: Unity 4.0 discontinues support for ARMv6 devices (iPhone 1st gen, iPhone 3G, iPod Touch 1st/2nd gen). This affects existing project development in several ways:

Target Platform Player Setting was removed from Unity Editor. Now all Unity iOS applications are ARMv7-only. Corresponding PlayerSetting.iOS Editor API entries also were removed. You might need to fix some of your editor scripts for that.

Graphics API level (Open GL ES 1.1 or 2.x) selection was moved to separate Graphics Level Player Setting. This setting is synced with the Android platform.

Applications that were already released to the App Store as supporting ARMv6+ARMv7 or ARMv6-only now can be updated only if Target iOS Version Player Setting is set to “4.3” or higher.



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作者: .    时间: 2012-12-17 21:20

好棒哦!哈哈~期待楼主有更多的作品分享给我们!
作者: UBC    时间: 2013-1-24 17:12
我这边用虚拟机发布4.0的都不能正常运行,AVD要怎么设置才行。




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